🌾 Farming

Farming lets you harvest island crops for money, XP, quest progress, and milestone progress. The system uses farming hoes, and only fully grown crops count, so focus on mature Wheat, Potatoes, and Carrots.

⚠️ Good to know: only fully grown crops count for the Farming system, so harvesting early is a waste.


🧭 How Farming Works

  • Only fully mature crops count.
  • Supported crops are Wheat, Potato, and Carrot.
  • Harvested crops regrow after 30 seconds.
  • Farming Fortune can increase the amount harvested.
  • Franky's Cola gives 20% Farming XP.
  • Farming caps at Level 50.
  • Every Farming level gives +4 Farming Fortune.

There is no normal farming command. Bring a farming hoe, go to the correct farm areas, and harvest mature crops.


🥕 Crops

CropXPSell ValueConfirmed Farm Area
Wheat10.25 coinsHub farm and Baratie-style wheat farm
Carrot10.6 coinsLogue Town carrot farm
Potato1.50.75 coinsAlabasta potato farm

Use /sellitems to sell supported crop items.


🔧 Hoes

Hoes are the farming tools used for Farming, and they also provide Farming Fortune.

HoeCostFarming Fortune
Basic Hoe64 Oak Tree Wood5
Stone HoeBasic Hoe + 1,024 Stone15
Iron HoeStone Hoe + 64 Hardened Iron30

🍀 Farming Fortune

Farming Fortune works like the other gathering Fortune systems.

Total FortuneResult
0–100Chance to get 1 extra drop
101–1991 guaranteed extra drop, plus a chance for another
200–2992 guaranteed extra drops, plus a chance for another

Higher Fortune helps with both money and gathering progress, because the tracked harvest amount uses your final drop quantity.


📈 Farming Progression

Farming does not use crop-level gates in the confirmed harvest logic. The main progression comes from:

  • required farming hoes,
  • more Farming levels,
  • more Farming Fortune,
  • island quests,
  • material milestones.

Every Farming level also contributes to your displayed bounty through the global bounty formula.


💡 Quick Advice

Potatoes are the best confirmed basic crop for coin value per item, but all crops matter because quests and milestones ask for different materials.